Because 'Omni' and Area lights aren't yet supported by Marmoset Viewer the scene isn't shown accurate.
This scene was initially created to present my little Owl character which I made a while ago. However during the creation it became a project of it's own. So additionally to this post I will make two others in which I will present the character and a breakdown of the scene.
All textures were handpainted in Substance Painter.
I had a few problems as the renders weren't displayed correctly in the browser so I edited them for this post. Also the online viewer doesn't support my lighting. However I still wanted to include it to show my topology and the different channels, especially the albedo channel.